Working with text frames

This article is intended to be a compilation/list of operations pertaining to text frames.

Creation
Create a text frame by: This will enable your mouse to place and size the text frame: click-and-hold-down mouse button, then drag diagonally on the page. The click determines one corner of the frame, letting up the diagonally opposite corner. It may be more conventional to start with the upper-left hand corner, but you may start with any corner to its opposite.
 * 1) Clicking the Text Frame icon on the toolbar
 * 2) or select Insert > Text Frame from menu
 * 3) Keyboard: T, or Alt+N, T.

Context Menu
Clicking with the right mouse button brings up the Context Menu, which contains several common frame operations, an important one of which is the ability to convert a Text Frame to another type of frame.

Size and Position
At this point you will find that the Properties window is an indispensible item for working with Scribus. If not already present, open it under the menu item Windows > Properties. The XYZ tab of the Properties window shows very precise information about the X,Y position of the upper left hand corner, the width and height of the frame, and the frame's rotation. Note that information is only displayed for a selected frame -- displayed as a dashed red border. A frame is automatically selected when created. Unselect a frame by clicking on the page outside its borders, select it again by clicking inside. A frame must be selected to be modified or repositioned.

Resizing, Repositioning
With the mouse:
 * 1) Click-and-drag anywhere inside the frame to reposition. Frames may even be positioned off the page, or slid from one page to another (depending on Scribus version).
 * 2) Click-and-drag any of the small red rectangles along the border to resize the frame.

With the Properties window:

There are three ways to change the individual settings --
 * 1) editing with the keyboard
 * 2) clicking on the up or down arrows to the right of each value
 * 3) using the mousewheel on each setting -- click on the value first

Also note that for 2 and 3, holding down Ctrl or Shift will alter which decimal place is affected. In addition, when using the Properties window width and height are by default linked, but you need only click the chain icon to the right to unlink them.

Rotation
With the mouse:

Click the Rotate Item icon on the toolbar (keyboard: R), then click inside the frame and drag-rotate to desired angle.

With the Properties window:

Just like resizing and repositioning, you have the same three ways to change the rotation digitally. There is also an icon just below (looks something like one of a pair of dice) to alter the point around which rotation takes place -- center or one of the four corners.

Entering/Editing Text in the Frame
Story Editor

With a text frame selected, click the Story Editor icon on the toolbar (keyboard: Ctrl+Y). The Story Editor is the most efficient way to manually enter text. The text will display with the correct font color, but the font face and spacing will not be reflected in the Story Editor's display.

The many features of Story will be covered in detail elsewhere. For this brief introduction, note that a large array of text features are completely under your control in Story Editor, including font face, color, spacing, kerning, justification, and more. Note that changing a setting will only modify text that you have selected (highlighted) and any subsequently entered text.

Take the time to learn how to create and use Styles, which will save time when you are repetitively using a font with a specific set of features.

Editing from the main page

Click the Edit Contents of Frame icon on the toolbar (keyboard: E). When you click inside the frame, you will see a blinking vertical cursor where you may add or edit text. You may also select (highlight) text and change the highlighted text features in Properties > Text. As you can see the choices are analogous to those in the Story Editor.

Editing All the text in the frame

If not already selected, click the Select item icon on the toolbar (keyboard: C | note that if you are in edit text mode, pressing C will enter text in the frame). Now select the frame whose text you wish to edit. At this point if you make changes in Properties > Text, all text in the frame will be modified.

Loading Text from a File
Load text from a file from the Context Menu (right click in frame) > Get Text, or from the menu File > Import > Get Text. You may also Append Text (Get Text will replace whatever is already in the frame). You may also load a file into Story Editor.