Rounding Complex Shapes: Difference between revisions
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====Beginning Transformation==== | ====Beginning Transformation==== | ||
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| width=150px |First, we'll round the corners in the Shape tab. The reason for doing this is that in the end it will save us from manually rounding 3 out of our | | width=150px |First, we'll round the corners in the Shape tab. The reason for doing this is that in the end it will save us from manually rounding 3 out of our 6 eventual corners. | ||
Go to Shape tab and run up Round Corners to 25 pts or whatever you like, but remember this value, we're going to use it soon. | Go to Shape tab and run up Round Corners to 25 pts or whatever you like, but remember this value, we're going to use it soon. | ||
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|[[Image:RoundingFrame4.png]] | |[[Image:RoundingFrame4.png]] | ||
| width=150px |Now delete both nodes in the lower right corner. We will make a new node, but by deleting these we avoid needing to fiddle with these control points. Now, add a new node anywhere along the path between the nodes we just made, then move this latest new node to an X-Pos corresponding to the new node at the bottom, and a Y-Pos corresponding to the new node along the right side. | | width=150px |Now delete both nodes in the lower right corner. We will make a new node, but by deleting these we avoid needing to fiddle with these control points. Now, add a new node anywhere along the path between the nodes we just made, then move this latest new node to an X-Pos corresponding to the new node at the bottom, and a Y-Pos corresponding to the new node along the right side. | ||
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|[[Image:RoundingFrame5.png]] | |||
| width=200px |And here we have our basic shape, with 3 corners rounded, 3 more needing rounding. See for yourself if you wish by clicking End Editing that Round Corners is now inoperative in the Shape tab. Now we need to get to work, but maybe it's not as much as it seems with the right preparation. | |||
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